Difference between revisions of "Building and Code"
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== Building and Coding == | == Building and Coding == | ||
| + | Players are permitted to build up to their quota with no restrictions. If you wish to have your build linked to the grid, put in a +request detailing where you would like it linked and ask Staff for approval. Typically, approval will require that your build be well described, properly formatted, and that you have your exits planned out (we'll link them for you). | ||
| − | + | Private residences must, in general, be linked to one of our residential districts, and may optionally have a one-way link to the grid room they are associated with. | |
| − | + | Players are permitted to write any non-malicious code they wish within their quota and coins. Code that is found to be harmful to the game may be taken offline without warning; however, Codestaff will attempt to work with you in good faith to fix the problems. Players found to be attempting malicious code on the game will be subject to punishment. | |
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[[Category:Policy]] | [[Category:Policy]] | ||
Latest revision as of 15:49, 15 February 2016
Building and Coding
Players are permitted to build up to their quota with no restrictions. If you wish to have your build linked to the grid, put in a +request detailing where you would like it linked and ask Staff for approval. Typically, approval will require that your build be well described, properly formatted, and that you have your exits planned out (we'll link them for you).
Private residences must, in general, be linked to one of our residential districts, and may optionally have a one-way link to the grid room they are associated with.
Players are permitted to write any non-malicious code they wish within their quota and coins. Code that is found to be harmful to the game may be taken offline without warning; however, Codestaff will attempt to work with you in good faith to fix the problems. Players found to be attempting malicious code on the game will be subject to punishment.