Prism Aegis (Proposed)

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Hi. This page contains a WIP proposal for review only. This is not the actual Prism Aegis theme page.

Introduction

The Prism Keepers--as well as the villains they are destined to fight--have not always been a part of reality. They do not come from a great kingdom, long destroyed, or a cosmic feud that spans millennia. In fact, not so long ago, the Prism Keepers were simply the fantasy of a young girl and her friends.

It would have remained that way, were it not for the mysterious forces that forced their imaginary game to become reality.

Each Prism Keeper is a girl from the ages of eight to twelve who possess the power of a certain color of the rainbow, in addition to Pink, which was added in by Mei only because her mother forced her to let her little sister Momo play with her. Together, these young children must stop the forces that seek to drain all color and life from the world.

Cast

We're always looking for more cast members, and some of us are willing to run Awakening and character development scenes for you. Please contact us for help with making characters. Note that the descriptions of the open slots are merely suggestions (with the exception of Prism Keeper Pink), and that even if you have a totally different idea, we'll work with you to make your particular vision work.

Heroes:

Mei Akatsuki - Prism Keeper Red, the first Prism Keeper and the brave, feisty leader of the group

Reiko Touyama - Prism Keeper Orange, the second to awaken, a skilled artist with a keen desire to support her friends

Slot Open - Prism Keeper Yellow,

Slot Open - Prism Keeper Green, a shy but academically gifted young girl, using her intelligence to help defeat the Prism Keepers' enemies

Slot Open - Prism Keeper Blue, a tall natural athlete, always eager to fight to help or defend her friends

Slot Open - Prism Keeper Indigo, a reserved girl with a penchant for spirituality, with a knack for accurate fortune telling

Slot Open - Prism Keeper Violet, a girl unsure of herself

Slot Open - Prism Keeper Pink, Momo Akatsuki, Mei's younger sister, the youngest of the Prism Keepers

Mascots:

NPC - Roy, the wisest of the three bird mascots who guide the Prism Keepers, taking either the form of a human man or a red .

NPC - Biv, the maternal voice of the Prism Aegis mascots, taking the form of a human woman or a blue .

NPC - Gigi, the youngest of the three Prism Aegis mascots, a fresh green hatchling, not yet able to speak or transform.

Villains:

Hiroko Koumoto - Griselda, leader of the Gray Kingdom's forces, arch-nemesis of the Prism Keepers

Slot Open - Miss White, lieutenant to Griselda and one half of the Monochrome Duo, a vindictive, money-obsessed woman dressed in a sharp white business suit.

Slot Open - Mister Black, the second half of the Monochrome Duo.

Making a Prism Keeper

This section is intended to be a basic primer for those interested in playing a Prism Keeper character.

Biography

Most of the Prism Keepers are of roughly the same age (10) and grade (4), in addition to being students at the same school (Seishou Public School). This is both due to thematic reasons and meant as an OOC means of fostering RP between various members of the theme. Some of us run mundane school RP scenes for character building within the group, so it's recommended that you be a student at Seishou Public School's Elementary School. Your age and grade might vary, but at this time, we're asking that you stay between the ages of 8 and 12 and grades 3 through 6. Prism Keeper Pink is the sole exception here, being 7 years old and in the 1st grade.

There is some leeway here, though. What ties the Prism Keepers together is not only age or friendship, even if most of them do belong to a single circle of friends. At one point, every person destined to be a Prism Keeper (and the villains too) was involved in the then-imaginary Prism Keeper games that Mei and her friends used to play. They might have played with her all the time, or they could have played with her only once. This means that, if you really desire it, your character doesn't have to attend Seishou or have any lasting connection to Mei and her circle of friends. However, it is strongly recommended that you do.

Emotional Tenor

Prism Aegis, like many magical girls themes, has overarching emotional themes of hope, friendship, and growth. So while characters might face darkness and despair, and might even temporarily succumb to those things, they are eventually pulled back into the light by the actions and feelings of those they care for.

However, being a magical girl is dangerous and difficult work. This is especially true for the Prism Keepers, most of whom are normal girls with no experience with combat or magic before their Awakening. They can potentially feel just as much fear, doubt, and regret as any normal person might in their circumstances. They might even face injury while battling the villains threatening Tokyo and the world. However, even if the stakes ultimately feel just as high for the characters, this is not an ultraviolent theme or one which lightly kills characters, even NPC's or villains.

Still, Prism Aegis is not meant to be emotionally "easy." Not every challenge is conveniently or quickly resolved in favor of the Prism Keepers, and like other magical girls themes, sometimes plot arcs can have a pretty deep trough before the protagonists find their way back into the light.

Character Themes

The Prism Keepers are young girls thrust into an unexpected and challenging set of circumstances. In addition to their magical challenges, many of them face difficult mundane lives which they struggle to navigate. Very often, the two sets of problems intersect in unexpected ways. The broad theme of a Prism Keeper story is coming-of-age and friendship amidst trying circumstances. Beyond that, the more particular themes of your character are entirely up to you. The Prism Keepers are each supposed to be different, both in character abilities and themes explored, in order to create a more interesting whole.

Appearance and Power Set

While Prism Keepers can and sometimes do have a more conventional magical girl uniform, there's enormous variation in henshins from person to person, with their forms ultimately being a reflection of each girl's personality, power set, and potential. The only hard rule is that outfits be mostly comprised of a given Prism Keeper's color, in addition to any white or black filler needed.

In lore terms, Prism Keepers manipulate "color energy" to create objects. Functionally, every Prism Keeper has a single theme which all of their attacks follow, and this theme must match their color. As an example, Mei's theme as Prism Keeper Red is "Roses," and most of her attacks involve flowers, vines, or other parts of the rose plant. Griselda's theme (her color being gray) is "rainy days," and as such, she uses gusts of wind, clouds, and rain for many of her attacks. The specifics of a Prism Keeper's theme and attacks are up to them, but as a general suggestion, Prism Keepers are children, and their attacks, while potentially just as damaging as a technomagical laser beam, tend to reflect their childlike imaginations.

Finally, the weapon of the Prism Keeper is their "wand," and while many of these may look like conventional magical girl wands, the form for a given Prism Keeper's wand is ultimately up to their player to decide.

Making a Prism Aegis Villain

Biography

It should be noted that, like the protagonists, all Prism Aegis villains (excluding youma like Shades) are normal humans that were changed by the power thrust onto them. None of them consciously chose a magical path. They're also not inherently bad or evil people beforehand. In Prism Aegis, the villains of the theme are as much victims as the protagonists. They're not meant to be one-dimensional representations of evil.

However, the villains are chosen for a reason, usually some seed of negativity which has taken root within her heart. But this seed is more a normal negative emotion than a truly evil feeling. For Griselda, as an example, the seed was her insecurity.

And like the Prism Keepers, the villains are at least tangentially involved with Mei's imaginary Prism Keeper games, though since some of the villains are adults, this involvement was likely in passing.

Emotional Tenor

The people chosen to be villains in the world of Prism Aegis are flawed, but not evil. And their flaws are usually the result of challenges put before them which they couldn't properly handle, not inherent character defects. Hiroko is a schoolyard bully, for example, because that was the easiest way for her to handle the pressure she felt herself under.